Category Archives: Path of Exile

POE Trade and Path of Building Beginner’s Guide

POE Trade and Path of Building Beginner's Guide

POE Trade and Path of Building Beginner's Guide

Path of Exile 3.8 season is coming to an end, and POE 3.9 will be released soon. Before the release of POE 3.9(Conquerors of the Altas), let’s take a look at Poe trade and Path of Building. I hope that through this detailed guide of Poe trade and Path of Building, it can help new POE players and allow some new players to adapt to Path of Exile games as soon as possible. Not much to say, let’s start.

POE.Trade Detailed Guide: 

Poe Trade

Poe Trade

Leauge: The season is currently 3.8 Blight, you can also choose the standard zone (standard), including the standard zone and the HC of the season.

Type: Type of equipment (One-Handed Sword, Claw, Staff, Helmet, Bow, etc.)

Base: the base of the equipment (take the ring as an example, fire, ice, reactance, double reactance, etc.)

Offense: Attack area, used to screen weapons

Damage: Damage (damage on the weapon panel)

APS: Attack Speed

Crit: Critical Chance

DPS: Second injury (minimum damage + maximum damage) * attack speed / 2

eDPS: Elemental Second Damage (Elemental Damage Affix Lowest + Highest) * Attack Speed / 2

pDPS: Physical second injury (physical injury affix lowest + highest) * attack speed / 2 (if there is no element affix equals DPS)

Defense: defense area, used to screen armor

Armour: Armor

Evasion: Dodge

Shield: Energy Shield

Block: Chance to block

Sockets: hole series related (number of holes / color / link)

Sockets: number of holes (1-6)

Links: links to holes (1-6)
Colors: the colors of the holes, from left to right are red, green, blue, and white

Linked: how many holes with what color are connected, not commonly used

Requirements: equipment requirements (not commonly used)

POE.Trade Page

POE.Trade Page

Mods: Mods that come with the yellow outfit. The yellow outfit will be explained in more detail below.

Misc: various other attributes, only a few more important ones

Quality: Item quality (0-20, usually only used when searching for skill gems)

Level: level (1-21, used when searching for skills)

Itemlevel: Item level, some equipment requires a higher item level (above 84), the introduction to making equipment will be described in detail

Rarity: Rarity, white-blue-yellow-dark gold, the bottom relic is legacy, not in season zone
Corrupted: Whether it has been corrupted. Generally, the price of corrupted items will be lower, unless more useful affixes are corrupted.

Note: If you need to enchant on the head/shoe, you can find it in the mod
Example: Yellow armor with +2 barrage, with T1 life and 100 full resistance
First select helmet in type, then add the following three items in the mod:

1. # additional barrage projectiles (increase barrage projectiles) min fill in 2
2. + # to maximum life (increase the maximum health value) fill in 90 in the min column, max can be left blank
3. + #% total resistance (fill a total of resistance) in the field of 100 and enter 100, we will find the results we want

Note: For the equipment name is unclear, please see the link at the beginning


Path of Building Detailed Guide:

POB-full name of Path of building is a very useful auxiliary tool that can be used to simulate BD.

Path of Building

Path of Building

The talent tree is shown on the right, and the sublimation talent is in the outermost circle.

Top left corner
Tree: Talent Tree Simulation
Skills: Skill Simulation
Items: Equipment simulation
Calc: Calculate Damage
Bandit: Bandit, kill all by default
Main skill: Main skills

Directly above
0/123 and 0/8: Talent Points / Total Talent Points Used, Sublimation Talents / Total Sublimation Talent Points Used
level: level (not very useful)
The two on the right correspond to occupations and sublimation occupations.

Skills: Skill Simulation Page

Path of Building Skill

Path of Building Skill

Click new to add new skills
流放之路国际服萌新指南 POETRADE及POB使用
Level-Skill level (default is 20) quality-Skill quality (default is 0)
Socketed in: On which equipment is equipped

Items: Equipment simulation page

Path of Building Item

Path of Building Item

Path of Building Item page

From top to bottom, it corresponds to the main hand weapon, off-hand weapon (optional shield), helmet, Armour, gloves, shoes, necklace, ring 1, ring 2, belt, potion 1-5. If there are jewellery holes in your talent below, then jewellery holes will also be displayed below.

All the equipment you have joined Build
Import from: Select Yellow / Legend
Slot: item type (not generally used)
Type: More detailed item types (one-handed sword, shield, two-handed sword, etc.)

Unique Item: Take +2 barrage mouse head as an example:
Unique Item

Add to build: Join BD after adjusting the equipment properties
Edit: change equipment text (useless)
Apply enchantment: Increase enchantment
Corrupt: Corruption

If you need +2 barrage, select apply enchantment. In the interface below, select barrage in the skills column, labyrinth below corresponds to the maze difficulty (relentless/ultimate), the default is ultimate, and the lowest enchantment is 2 additional barrage projectiles.
Enchant Item

Rare Item:
First find the rare item you want in search, take Opal Ring as an example
Opal Ring

Prefix: prefix
Suffix: Suffix
Take the current version of the power ring as an example Prefix chooses the electric point to injure life and AED, suffix double-antibody + hit

The lower roll is used to adjust the affix, and the bottom is the base affix. Add to build after adjustment.

Calc: Calculate Damage

Socket group: Select the skills to test for damage
Calculation mode: select the default effective dps
The various data of skills are given in detail below
Skill hit damage: Skill hit damage
Attack / castrate: attack speed
ItsCrits: Critical chance * Critical damage (default 1.5 times)
Accuracy: Hit rate
Then the right half is the character attributes, not detailed
Further simulation of damage: click on the configuration

Introduce only the important parts
When in combat-
Power charge: Critical ball (blue ball)
Frenzy charge: Furious Ball (Green Ball)
Endurance charge: Endurance ball (red ball)
Onslaught: Onslaught
Unholy might: Unclean Power (30% Physical Damage plus Chaos Damage)
Fortify: body care
Effective DPS
Crit chance lucky: Is it a lucky crit?
This is the enemy a boss: Whether the enemy is a boss (the default is a soldier, generally choose shaper/guardian, ie father-in-law / four guards)

PoE 3.6 Witch Occultist Death Aura Builds

Death Aura is an offensive potential that deals with damage to targets based on damage defined by a skill gem. Skills that deal spell harm have a Spell gem tag. that offers with chaos harm inflicted constantly over a period of time. In contrast to the other 3 harm sources, harm over time doesn’t hit. around the user, like applies a buff around the player, swiftly burning themselves and nearby enemies. In addition, it increases the player’s spell damage. It truly is granted by Death’s Oath. Here We will share you the very best PoE 3.6 Witch Occultist Builds With Death Aura for you personally.

[Poe 3.6] Quite rapid map clearer Death’s Oath CI Occultist

Stroll through maps to clear them. We clear T16 just by walking. Maps with % additional monster life and chaos res take slower walks and some blight casting on rares. You should be casting Blight every 6-8 seconds anyway to help keep ‘Infused’ up in the Infused Channeling help gem for 10% more harm. Flask management is significant so you’ll be able to keep Witchfire Brew up. Flame dash normally adequate to help keep arcane surge up. For T16+ bosses, you’ll want to avoid Rippy map mods and Face tanking.

Soulrend appears excellent, but I’ve to test the duration of it. You are able to use it as opposed to ED within the CWC setup.
You can get a Bane/Soulrend/ED 6L within your weapon if you’d like to, for any separate 6L single target setup. That would imply you weapon swap if you want the single target and run grey spire/wand + shield otherwise for clearing.
When you use Bane as your weapon swap, you can hyperlink it to:
Efficacy > Controlled Destruction > Swift Affliction > Despair > Void Manip
With temp chains as an aura, this which means you won’t have to rely on witch fire brew uptime to have despair up on bosses. You need to nevertheless be running witch fire for clearing with DO.

Poe 3.6 changes:
Pops are back. Profane Bloom instead of Withering Presence.
Malevolence. Changed tree to match it in and Spiritual Aid.
Solstice Vigil instead of IM presence.
Dropped despair, employing Witchfire Brew now. (swap out the quartz)
Blight hyperlinks -> Infused Channeling, CwC, ED, Efficacy.
Blight + CWC ED + DO for single target.

+ Fairly quickly map clearer.
+ Tanky when mapping.
+ Can farm uber lab comfortably. (Some dodging required, can’t facetank every little thing)
+ Can do any map mod. (No regen is annoying)
+ Minimal work required to play.

– T16+ bosses need to have gameplay. Dmg is decent but cannot facetank every little thing resulting from restricted ES recovery mechanics. (Chimera is cancer with Rippy mods)
– Strength hungry, need to prepare to obtain 180 stars for DO.

Kill all

Wicked ward > Vile Bastion > Void Beacon > Profane Bloom
Acquiring the ES two pointers early helps with switching to CI.

Lunaris and Ralakesh for mapping.
Solaris and Tukohama for bossing.

Pob Link –
Skill Tree –
[Poe 3.6] Extremely easy to play with Tanel’s CI Occultist BANE + DEATH′S OATH Blight and Essence Drain

Early Delve but you’ll be able to see the insane AOE and how great it clears with just BANE alone. I’m nonetheless looking for DO in SSF. In the finish you are able to see the encounter where I just hold down my left mouse button and move my mouse around the screen and.. anything DIES. Longer version is the fact that when Bane has an incredibly low mana requirement we are able to literally SPAM the shit out of Bane.. we move and spam.. you’re free to utilize Phase Run within this setup as well, have it in my PoB Link but Flame Dash could be the greatest for the league, something that may teleport is very good. So you spam Bane then if a thing for whatever lives.. you cast Essence Drain and channel Blight. Also drop the Wither totem we’ve got should you have time and perhaps VAAL Blight on top rated. Then just keep at distance bring about we are able to Instantaneously spam Blight anywhere we want! That′s the amazing thing, it has zero cast time almost having a bit of cast speed and may target offscreen with the Big AOE it has! we just about each of the time have Occultist 30% ES recovery activated, except for boss fights, but there you simply ED, Bane, DO, Blight.. run about.. in case you really feel drop down wither totem.. when you feel.. get a decoy totem. I imply, this build is among the ideal ones I’ve ever played in this game, plus it costs just about absolutely nothing to take it to endgame.. the beauty of build. All rares just fine, don′t even will need crazy cost crafted rares to become decent clearer.

+ Incredibly good and protected clearspeed because of Bane not costing any true mana so you could SPAM this.
+ Death′s Oath even though not mandatory can be a definitely nice secure cushion and more dot damage with all other skills combined.
+ Extremely easy to play with, really simple to gear (All rares completely fine)

– Porcupines

Aid Alira or kill all (Alira offers nice 15% All Resists although) great early on. You could often Unspec later should you want to obtain much more ES

Wicked ward > Vile Bastion > Profane Bloom > Malediction.
For positive it is possible to opt for Withering Presence. Feel absolutely free to try them out, always can Unspec if you don′t like it!

Soul of Arkaali with all the second Pantheon addon that offers us a huge 50% ES Recovery rate if we stopped taking harm lately!s
Soul of Gruthkul – A bit of Physical Damage Reduction
Soul of Garukhan – Nice movement speed in the second Pantheon addon and compact likelihood to evade attacks if we′ve was taken a savage hit recently.

Pob Link –
[Poe 3.6] Death’s Oath Occultist – Death Whisperer(CI) Updated routinely

Beginning it is best to grab both in the +30 strength nodes by the witch that will provide you with +60 and one more 40-50 in the armor. Which leaves needing to grab another 100 strength. You are able to get this among 2 rings and an amulet conveniently sufficient. You could also grab a pair of boots or gloves with a decent quantity of strength on them after which place Death’s Oath on, after which get rid of the strength PoE Currency item for any larger ES item. A different Alternative is always to use the Special Jewel “Efficient Training” This converts Intelligence inside it is radius to strength. This selection is not as preferred because the prior solution having said that it’s extremely easy to do in comparison to it. Faster Casting will not have any effect on the skill it really is either on, or off. Normally Damage over Time skills do a specific about of harm more than a certain quantity of time. In Path of Exile the only approach to enhance or lower the time applies to ignites with certain distinctive items, causing them to burn slower or more quickly. As of 3.2 You will find no items that have a DoT speed up impact.

Kill all bandits, bandits is negative men and women.

1. Wicked Ward (Added max ES, pretty nice recharge.)
two. Vile Bastion (Added max es, STUN IMMUNE (It really is in caps simply because this is nice), ES Regen on kill)
3. Void Beacon ( -20 chaos resist and 100% decreased life regen to nearby enemies)
four. Withering Presence (60 chaos res(not significant mainly because we’re CI) +20% non-ailment chaos damage more than time multiplier, passive wither totem effect and nearby hindered enemies deal 15% reduced damage more than time)

Whatever you feel like, these are entirely situational and have little impact on gameplay.
Having said that the Soul of Abberath plus the captured soul will make burning ground and ignite maps smoother to play in because these would frequently interrupt our ES Recharge.

PoB Link –

Latest POE 3.3 Builds:Duelist Gladiator Melee


1.POE 3.3 Builds For Earthquake Bleedquaker

3.3 was Once again a good update for this develops. No nerfs and some nice buffs!
– EQ now features a considerably reduce delay for the aftershock effect!
– EQ now as a Vaal Version that adds damage and fun


+ Extremely protected (6k++ life, 77% hit AND spell block, huge leech) -> can go AFK in maps
+ Extremely very good group harm and clear speed
+ Atziri / Uber lab viable (did both at lv 80 on a 5L on 3.0 beta, missing five skill points as a consequence of missing acts)
+ Can do all maps such as Guardians
+ Can do pretty much all map mods (except no leech, Hexfont, and Blood magic)
+ HC viable (though I in no way played substantially HC, so other people may possibly judge if this really is true)
+ Blood everywhere, seeking quite good with diverse gore themed MTX
+ Uses bleed as a most important damage source -> something specific 🙂
+ Can attain more than 250k single target DPS with investment and considerably higher group harm

– The make desires two pricey items to acquire its complete possible:
1) +1 Curse Anvil (two to 3 Exalted)
2) Helm with uber lab enchant for lowest EQ duration (about 50C)
– “only” 250k+ harm so no million DPS  content material destroyer 🙂
– Will struggle to complete Shaper resulting from “low” single target damage

Leveling Guide:
This development is pretty uncomplicated to level.

Start with Cleave as your melee AoE ability. Obtain EQ, much less duration, and swift affliction as soon as possible and level them. Use either EQ or bleed, depending on the axe you discover. In the event, you get an axe that synchs properly along with your EQ delay, uses EQ. Otherwise, use Cleave with Multistrike and more rapidly attacks in place of much less duration and swift Affliction.

Get RT as soon as you possibly can, it can give loads of clear speed. Make an effort to get the bleed passives later inside the game since at the starting they are extremely weak. Take life and damage after you feel you will need it.

Immediately after you may have RT, there are 3 huge clusters that all give survivability, two also give harm. It is as much as you, what you wish to get next. I commonly do plenty of traveling 1st to ensure that I just can collect all the excellent passives through late game. Absolutely nothing is extra annoying than having to level from 82 to 86 simply to get 40 strength from passives.

You’ll be able to decide on whatever fourth point you like. Violent Retaliation can be a very good option. It may appear weak, nevertheless it buffs your clear speed a whole lot due to larger movement speed. AND: With it, you will have 78% block chance. You may get 88% improved hit AND bleed damage using a 100% uptime on bosses. This buff is nearly stronger than the 10% more buff of 3 frenzy charges. As well as hold in mind: You’ll have difficulty to keep the charges upon many bosses.
After you have difficulty to max out your bleed likelihood, you are able to also get the 25% bleed opportunity from Ascendancy. It will add some damage, as well also as 6% harm reduction from monsters. If you choose Warlords Mark or use enduring cry, you might want to go for the extra 10% Phy’s reduction and also the 10% frenzy bonus damage.

The Pantheon Powers add a further layer of defense for the build.
Soul of Lunaris
Soul of Gruthkul

Pob Link:
Talent Tree:
Instance Link:
2.POE 3.3 Builds For Ice Crash Facebreaker Tank

This creates can do any boss in any map, right here is how I manage most important bosses :
– Standard Atziri: Facetank, never even move out from the AOEs. Take away your Reckoning, or you may OS oneself around the Reflect Atziri when she splits
– Normal Atziri trio: Use Rumi, Facetank and eliminate bleed stacks if any.
– Uber Atziri: Split phase is often a bit hard, the repeated spears can kill us on a poor combo (3 hits Non blocked one example is). Eliminate your Reckoning, or you could possibly OS yourself on the Reflect Atziri when she splits
– Uber Atziri trio: Kill the titty girl initial, be cautious with her projectile rain. When she is dead, Facetank the other two.
– Shaper: Normally stick on sides with the arena, never around the center. Shield charge into the volatile vortex to stack them, and anything ought to be okay.
– Guardians: Nothing at all unique, Facetank them, just prevent Hydra’s loaded bow shoot and Phoenix 1 shot AOE
– Uber Izaro: Facetank him, even his slams

+ Might be viable genuinely speedy with cheap items
+ 75% block & Spell block with Rumi’s concoction while in the fight (50/50 in hideout)
+ High regen (Mainly 830+ HP/sec, as much as 1100+ with glove lab enchant)
+ High physical mitigation (4% from node “Soul of Steel” + Arctic armor + 5/6 Enduring charges + 10% reduced from “Outmatch and outlast” in Ascendancy + Pantheon nodes while stationary)
+ Can Facetank almost all the things
+ Can do virtually every map mod (Except elemental reflects)
+ Can AFK in maps without problems (still, do not AFK in front of a boss :D)
+ Can do Hall of Grandmaster (effectively, there’s a single guy I still can’t kill, but 100% in the time I get 3 chests, and 25% on the time this guy doesn’t show up so I can clear it)
+ Can apply a 20% shock on a block for 4 seconds, works on bosses!

– Clear speed is not really very good compared to fast builds, but it’s okay
– Can’t do elemental reflects
– Abyssus (negative effect countered nicely with all of the physical mitigation + block)

Leveling Guide:
– Use Ground slam + Ruthless + Maim
– Start off using Facebreaker gloves + any shield, and get a 4 hyperlink Shield Charge + Melee Physical + Added Fire + More rapidly attacks until you get ice crash
– You are able to start out using Ice crash, see the gems links above. It is possible to use the following uniques to improve your DPS
– Endeavor to get rings & amulet with flat physical harm and high resists. Forget about life, for now, such rings are genuinely expensive, they are additionally affordable without life on it.

Painforged > Versatile Combatant > Outmatch and Outlast > Violent retaliation

For mapping, take Soul of Solaris & Soul of Tukohama
For Uber Atziri, take Soul of Solaris & Soul of Gruthkul
For Shaper, take Soul of Arakaali & Soul of Ryslatha

Pob Hyperlink:
Skill Tree:
Example Hyperlink:

3.POE 3.3 Builds For Lacerate Elder Bleed Gladiator ft. Blasphemer’s Grasp

We are using bleed as our main harm by being able to inflict Bleed as much as 8 times thanks to Crimson Dance inside the ability tree (for bleed is our primary damage, you really should not focus on low tooltip damage that will have). We make use with the following abilities coming from Blasphemer’s Grasp;

1) 15% improved Harm with Ailments per Elder Item Equipped
2) Get rid of an Ailment when you use a Flask if all Equipped Items are Elder Things
3) +6 to Maximum Life per Elder Item Equipped
4) 8% enhanced Effect of non-Damaging Ailments per Elder Item Equipped

1) 150% elevated bleed damage
2) Flexibility to use Blood of your Karui & Lavianga’s Spirit flasks to quickly fill up our health and mana without being in require of using flasks removing ailments (any flask removes any ailment on us)
3) +60 to maximum life
4) 80% increased chill/freeze effect which works perfectly with Arctic Armour gem set-up

+ Relatively rapid clearing speed (not the fastest out there)
+ Possessing choice to experience a rare talent in POE meta: Lacerate
+ Insane survivability
+ Reflect harm proof build
+ Ability to run all map modes
+ Ability to run T14-15 corrupted maps

– Relatively long end game boss fights
– Being in require of going back inside the map to gather loot for we inflict bleed and move forward while mobs’ lives are drained & they finally die

Leveling Guide:
Leveling with Lacerate is insanely smooth. Your initial aim is to reach “Crimson Dance” in the talent tree. I personally went all the way through “Mind Over Matter” afterward followed by “Maximum Life” slots finally followed by harm slots in the ability tree.

You do not have to have any Elder items in early stages with the game. You’ll need to focus on your life & have enough mana to sustain continuous attack with Lacerate which requires significantly less mana than other primary skills which can work with this develop (i.e. Sunder, Reave etc…).

In the following order:
– Blood in the Eyes
– Gratuitous Violence
– Painforged
– Versatile Combatant

% improved harm with bleeding
% enhanced bleed duration
% improved area harm
% elevated physical harm with axes
% increased melee physical damage while holding a shield
% enhanced maximum life

Pob Hyperlink:
Ability Tree:
Instance Link:
4.POE 3.3 Builds For KissMeQuick’s Gladiator Reave

This can be not a crazy or weird or silly develop, it’s simply an Extremely strong, quick and engaging all around melee develop.
Take your time, read the guide often and thoroughly, especially should you are new. If you master this create, you’ll become an immortal beast who can kill Uber Elder even on day 4.

Pros and Cons:
+ Mapping is top tier in speed and smoothness while being able to finish all content including Uber Elder!
+ Super strong league starter! I am often initially 5 who kill Shaper every league without notifying!
+ Incredibly flexible and might be modified however you wish
+ No gem swaps needed for bosses, even Shaper!
+ Kill bosses fast at the high range – You may kill Forge in the Phoenix boss at 75% of your range with Vaal Reave while he channels his explosion.
+ No dangerous mobs that can kill you – I’ve never ever died to an Abyss spinner!
+ Able to switch off to complete quantity gear( 81% IIQ & 244 IIR) and farm up to T16!
+ two weeks of Nolifing still hasn’t burned me out while other builds may take 1 day to become boring even among my favorite classes
+ 1+ million Shaper DPS even with crazy low-cost gear – as much as 50 MILLION with GG gear!
+ 79%+ Spell Block & Block, 60%+ Evade, 80%+ Phys reduction, 50%+ Base resistances, Immortal Call, Endurance charges, 6K+ HP, Fortify, Arctic Armour and far more!
+ Incredibly Hardcore and Solo Self Found viable
+ Giant half screen range – The biggest melee AOE in the game!

Leveling Guide:
When playing Acts, make an effort to constantly be on the move and kill monsters once they’ve grouped up so you could kill them more quickly. You really should be upgrading your gear constantly and decide on 1 principal slot for your attacking skill, while barely utilizing other folks. I commonly use body armor for that and have random skills on other pieces that I switch out extra often.

Do labs once you’ve leveled a few levels over its requirement to finish it in one go and have a more quickly pace for the rest on the game. Side quests should really also be done while playing acts to have a more quickly overall finish and not get stuck at any point.

Do not be afraid to use some currencies immediately after act 5. The faster you get to maps, the quicker you may earn your money back. For those who get essences, use them as quickly as possible since later on, they will be useless.

I ordinarily finish the 1st quest on the act by joining a party since they’ve probably done most with the walking and then mostly continue solo to play at my own pace / do side quests.

I mostly care about upgrading my main weapon and switch it out the most. I upgrade it roughly every 15 levels and sort by max 1 chaos and highest DPS.
I also often use random unique shields as an alternative to dual wielding and prevent taking dual wield nodes until I have reached Act 9. You can find lots of unique shields that have strong stats and make you die a good deal much less while leveling while barely losing any DPS.

Most effective skill to use while leveling is Sunder but I’m personally as well jaded from using it and go with Reave from the beginning. It’s a little slow until you’ve got Multistrike and becomes entertaining once you may have enough attack speed.



Soul of Lunaris
Soul of Gruthkul

Pob Link:
Talent Tree:
Example Link:
5.POE 3.3 Builds For Sunder MoM`s bloody Gladiator: when bleed actually does the job

As far as I can tell, its new expansion touches mostly elemental and trap builds. Some new uniques may shuffle things around, but on initially sight, all stays the same. One particular interesting thing is change of ground slam, which can become viable with its significant boost for short range dmg, especially counting within the capacity for occasional rather al ground slam. Will need to have a little bit of testing, nevertheless it seems now as viable option for the develop. If any other changes occur, I will update appropriate section.

+ inexpensive to begin
+ great survivalability (MoM, block+spellblock, fortify, great mobility)
+ fantastic clearspeed
+ can do all content material solo-Shaper deathless, Guardians simple, UberLab simple, UberAtziri killed
+ bleed is actually most important source of DPS
+ can do ANY COMBINATION of map mods by itself

– not god-tier single target dmg
– does not get a great deal from group auras
– I really try difficult to discover a further minus

Leveling Guide:
This really is suggested pointers for your leveling, you are able to normally change it based on your playstyle and current need to have:
-feel your damage is also low? Take some harm nodes along path
-dying also significantly? Take some extra resistances or life
-have amazing two-handed weapon? Postpone taking block nodes for later

At the begining I recommend using cleave as your most important harm ability, with adding sunder to your gear at lvl 12 and switching these gems based on found weapons. Ability points must direct you towards resolute technique with fairly dirrect path. For those who have great two-handed weapon, you’ll be able to choose Butchery as opposed to Strong Arm and regret it later.

In this area I suggest shifting towards a single handed weapons with shield. Should you are still using cleave often I suggest getting Overwhelming Odds jewel and invest in first jewel slot. Skill points must be 1st directed towards “south”-especially getting bleed opportunity with Bloodletting. Do not forget to regret +10 Int and Str nodes. At this point you needs to be able to perform at least regular Izaro and get 75 % bleed likelihood, therefore next points really should go to optimization of our start area as our key dps source will be bleed. Order of your rest is up to you. For those who need to have additional survivalability, do Diamond Sking and Solidity initial. Have problem with single target? Get crimson dance sooner. Have problem that sometimes one particular mob survives in group because he did not got bleed? Get 100 % bleed possibility with Red Storm. Also at this point you must change you support gems to improve your bleed rather than hit dmg.

At this point we are moving towards maps. Get Thoughts over Matter and Atziri Foible to have massive buff in survival ability and sustain, then finish your block, get jewels, kill at least Cruel Izaro, get Callineus Malleus and you are ready for Merciless Izaro (when you are good then even UberIzaro) and you are ready for maps. Once you get Blood inside the Eyes Ascendancy, do not forget to regret “chance to bleed” from Bloodletting cluster, so you are not overcapped.

Taking Gladiator is no-brainer
Blood in the eyes-Painforged-Versatile combatant-Gratuitous violence
This can be my suggested order. Very first get bleed possibility from Blood in the eyes, then for mapping we will need to set up spell block, so next two ascendancies goes towards this goal and finish with Gratuitous violence.

Violent retaliation seems like interesting choice to significantly improve our survival, but the 25 % Additional multiplier from Gratuitous violence seems as well significantly to pass

As we do not have imunity to stuns I use Brine King, which gives us closest thing to imunity.
As minor god you will discover options based on what give you headaches. Honorable mentions are:
-Ralakesh as bleeding can ruin your day
-Yugul as reflect, while minor for us in normal maps can kill us in reflect maps. This 1 is needed to perform reflect maps
-Tukohama-for tank and spank bosses, but in general not needed at all

Pob Link:
Ability Tree:
Instance Link:

Typically, they’re not worth the problems for factors that happen to be adequate within the extended run. While they may be useful for players who may nicely know practically nothing about the game. For probably the most portion, they’re understanding tools for novices to ease them in to the game. For far more Path of exile 3.3 Builds, it can be achievable to stop by Just a reminder: you can get 5% coupon code free of charge within the reps whenever you Purchase Poe Currency order from this article.

Path of Exile Orb of Alteration Guides

Path of Exile Orb of Alteration is a currency item that can be made use of to re-roll the random modifiers on a piece of magic equipment. Orb of Alteration Changes affixes on magic, good quality item. Vis-¨¤-vis on the Chaos Orbs but for reducing right quality gear. That is the most preferred low-level Orbs as has many usages each early game, and a vast number of those are necessary to craft end-game gear. Due to its¡¯ rather fantastic value, and reputation, we recommend you only to utilize them when in Merciless difficulty.

Orb of Alteration Recipes
The Orbs of Alteration can be used to purchase various items from vendors, including maps, skill gems, and magic or rare equipment. One obtains 4 Scrolls of Wisdom by selling an Orb of Alteration to any vendor. A Jeweller’s Orb can be purchased from Yelena in exchange for 2 Orbs of Alteration. Furthermore, Elreon will sell 20 Jeweller’s Orbs in exchange for 32 Orbs of Alteration once daily upon completing his daily mission.
One rare, one magic and one typical of same base type and with 20% quality or 3 rares with same two rare-names = 1x Orb of Alteration
1 unique, 1 Magic and one Typical of same base type and with 20% quality (all unidentified) = 1x Orb of Alteration
4¡Á Orb of Augmentation = 1x Orb of Alteration
64x Orb of Augmentation = 20x Jeweller’s Orb

Orb of Alteration Exchange
1x Blink Arrow + 1x Orb of Alteration = 1x Mirror Arrow
1x Mirror Arrow + 1x Orb of Alteration = 1x Blink Arrow
1x Orb of Alteration = 4¡Á Orb of Augmentation
20x Jeweller’s Orb = 32¡Á Orb of Alteration
1¡Á Blacksmith’s Whetstone + 1¡Á Orb of Alteration = 4¡Á Scroll of Wisdom
Magic Sceptre/Wand x1 + Ruby Ring (for +1 to Fire Gems) or Topaz Ring (for +1 to Lightning Gems) or Sapphire Ring (for +1 to Cold Gems) + Orb of Alteration = Weapon with +1 to the level of Lightning/Fire/Cold Gems in this item x 1
Magic (Blue) helmet x 1 + Orb of Alteration x 1 + Life Flask with the suffix “of Animation” x 1 = Helmet with +1 to Level of Minion Gems in this item x 1

Use Orb of Alteration
All players extensively utilize orbs of Alteration at all stages with the game. In the course of the early leveling phase, they’re able to be employed to speedily craft decent magic gear before a lot more powerful rare equipment is readily available. At higher levels, they’re often made use of modifying the affixes of a magic map to ones that are a lot more desirable, like far more Magic Monsters. When crafting rare high-end gear, quite a few Orbs of Alteration are ordinarily consumed on an item in an try to roll two preferred affixes just before a Regal Orb is applied to continue the crafting course of action.
Alt shards are usually given for identified magic or rare items. Often you get a thing else, according to the mods of the item you vendor (something with me will provide Alch shards as well).
Get a TON of Wisdom scrolls, go clear a location and choose up ALL blues, sell to the vendor immediately after identifying. This could be done in any difficulty, but do it inside a 60+ zone, so it is possible to do the chaos orb recipe elements, and I believe you get a lot more alt shards from greater level items.
Two masters (within your hideout) help for fusings – Elreon sells 20 Jewellers orbs Cheaper than the A3 merchant, which are restocked after every mission you do for him. Vorici sells Fusings Less expensive than the A3 merchant (charges 64 Jewellers for 20 fusings).


Normally, they may be not worth the trouble for motives that happen to be sufficient within the extended run. When they’re useful for players who might know nothing in regards to the game. For the most part, they’re mastering tools for novices to ease them into the game. For much more Path of exile 3.3 Builds, it is possible to check out Just a reminder: you can get 5% coupon code totally free from the reps for those who Invest in Poe Currency order from this short article.

Lastest and Detailed POE 3.3 Duelist Gladiator Ranged Builds

[POE 3.3 Kinetic Blast Build] Blast Gladiator Manual For Beginner

Simple to hit max block by block.
Definitely robust against bosses that have walled rooms.
Extremely fun.

Cannot run physical or elemental reflect.
Terrible for bosses that do not have walls.

Leveling Guidebook:
At level two Grab an Onslaught gem.
At degree four Grab a Decoy Totem gem.
At level twelve Begin out generating use of Storm Prison wand, Lycosidae shield, and Barrage talent gem.
At level 24 Grab your self a Wrath gem plus an Assassin’s Mark gem.
At level 30 Equip a Thief’s Torment ring that can assist with sustaining mana and life in addition to a Tywzel wand.
At level 34 Grab a Lightning Golem gem.
At degree 38 Grab oneself Cast When Harm Taken gem, plus a Curse On Hit gem.
At degree 59 Grab a Moonsorrow wand till you can afford a Corona Solaris.
At level 63 Use Corona Solaris till it is possible to get your hands on a significant bodily wand.

Life Flask (Needed).
Diamond Flask (Required).
Silver Flask (Not needed).
Dying Sun (Not important).
The Good Oak (Not required).
Jade Flask (Your solution).
Basalt Flask (Your preference).
Granite Flask (Your possibility)

Versatile Combatant.
Violent Retaliation.
Blood in the Eyes OR Outmatch and Outlast.

Kill All for two passive points.

Pob Hyperlink:
Ability Tree:
Example Hyperlink:

[POE 3.3 Spectral Shield Throw Build] Gladiator Spectral Shield Guidebook For Newbie

This creates utilizes a 7-link Spectral Throw with Lioneye’s Vision (level 15 pierce) and four extra projectiles with dual Grelwood Shank swords. We go Blood Magic and Brutality so we do not ought to run ANY auras. All our gear is Strength/Dex principally based so we now have no problems missing stats for gear and only demand 27 Int for our CWDT gem. We use GMP to map and Slower Projectiles to surely melt bosses.

Phys only, greater block, Bloodsplosions, spectral shield throw with single and crowd clearing setups. You are going to clear T15 and T16+ with it no challenge.
Spectral Shield Throw had a poor begin. A number of streamers claimed its ‘bad’ or ‘sh..’ without genuinely giving it a checkout. It appears some streamers arent definitely any superior at evaluating things and therefore is conveniently distracted.
SST is truly a pleasant skill with one of a kind mechanic (how fresh it may be for making use of a projectile skill that may be not auto-scaled with GMP..) and very higher influence harm. Overlook about all-natural crit scaling – there is not any stage and hybrid shields are pricey primarily simply because no one picks them up.

You may level with SST starting up from lvl 16 as soon as you equip your really to start with leveling exceptional shield. Then you definitely undoubtedly get Ewar’s Mirage and.. sooner than you feel that you’re in maps. Just invest in shields from time to suit your needs to time, 1 chaos a piece. Your construct reaches its ‘end form’ at lvl 67 anytime it is possible to equip your end-game shield.

– rather a smooth map clear
– affordable single target
– genuinely tanky with proper gear
– typical end-game setup is rather reasonably priced
– pretty extended improve path. in case you want to invest in on the build, you can find in fact An abundance of chase things to appear for
– explores elder/shaper itemization and enables for imaginative gearing
– the leveling as SST is not as poor as specified ‘pro’ streamers declare
– enchant just isn’t game-changing, you might be capable to disregard enchants as well as your construct should work completely fine

– 3900 hp bow MF builds are far more swiftly
– 3900 hp bow MF establish has greater MF
– end-end-game gear pieces are high-priced or fundamentally will not exist as we look for an amazingly distinct roll set
– end-game bosses generally do not die in 4 seconds
– some map mods and sextant mods are irritating or downright unplayable. 90% chance to stay away from ailments is brutal.
– proximity shields.. irritating!
– maps with lots of clutter.. irritating!

Gladiator. For block and Bleedsplosions. Hemophilia gloves also grant Splosions but these deal only 5% in comparison to 10% gladiator gives us.
Ascendancy purchase:
– Blood within the Eyes
– Gratuitous Violence (Bloodsplosions)
– Painforged
– Versatile Combatant (in case you usually do not have spell block from your shaper shield)
– Violent Retaliation (when you do. this also modifications the gearing – I’ll not cover this variant)

Single target:
– Physical Projectile Harm
– Brutality
– Harm on total life
– Maim
– Pierce (from the chest)
– Unbound Aliments (or Item Rarity) – I’ve to implement blue hyperlink on account of corruption that i typically usually do not would like to re-roll

Clear setup:
– Maim
– Physical Projectile Injury
– Chain
– A lot quicker Projectiles (from gloves)
– Poison (from gloves)
– Much more speedily Attacks (from gloves)

– (standard) %maximum existence
– (regular) generic Injury, International Phys Harm (these scale Bloodsplosions), Assault Velocity (generic, with shield, with the weapon you utilize)
– (typical) projectile pace! it seriously would be the 2nd most significant (just following pure harm) clear pace element
– (Abyss) get Onslaught / Phasing

Leveling Manual:
Use twink gear (Goldrim, Elron rings and so forth – just confirm what high-level pieces which have an excellent deal of reduced rolls you have acquired inside your stash and equip them). Don’t neglect that your most substantial goods are your FLASKS. preserve them around the date, use granite/jade and two quicksilvers + one overall health and fitness or hybrid pot.

Early levels:

Resolute Strategy rush:

Getting ready for the initial lab:

Enter the Bleedsplosions – 2nd lab:

Approaching Act 9/10:

Final pre-maps stage:

My existing lvl 92 trees:

Pob Hyperlink:
Talent Tree:

Commonly, they could be not worth the trouble for brings about that happen to become adequate inside the lengthy run. Once they might be advantageous for gamers who may know practically nothing in regards towards the game. For by far one of the most components, they may be mastering equipment for novices to ease them to the game. For a lot more Path of Exile 3.3 Builds, you’ll be able to head to Only a reminder: you can get 5% coupon code free of charge of charge in the reps must you purchase Poe Currency purchase from this informative article.

POE 3.3 Ranged Ranger Pathfinder Builds

POE 3.3 RangedPOE-3.3-Ranged-Ranger-Pathfinder-Builds[POE 3.3 Barrage Build]Queenliness Wanderfinder

This Construct has the ideal Synergy of Defense, Offense, and Movement Speed,
Making use of Queen in the Forest because of the Core Item.
In the beginning, take the Duelist Leech node’s till you will get that one particular Mana Leech node of Essence Sap and Blood Drinker for Life Leech.
Based in your Damage, you could stick for the Duelist leech nodes till your Damage is high enough to hit the limit you could leech with 0.4 from Blood Drinker.

-Everything Viable (Uber Elder requires high DPS gear, all the things else is doable with 1.three mill Dps.)
-Well Balanced if not completely with regards to DPS/Def./Speed
-Good League Starter (calls for the fundamental understanding of creating currency rapid)
-Level 100 Viable
-HC Viable

-Weak Single Target until you get the Crucial Items
-Key Things are expensive (Dying Sun, +1 Barrage Helmet)
-You want Dying sun and six Hyperlink as early as possible, to obtain a decent single target damage.
-Expensive towards the Endgame considering that you’d like T1 Life on each Item doable
-Sometimes as well rapidly
-Chromatic-Hungry ( Use the Jeweler Method for Coloring)
-Not Idiot/ Noob Proof

Go take Master Alchemist initial, then Veteran Bowyer for damage or Natures Adrenaline for Movement speed

Pob Link:
Ability Tree:
Example Lik:

[POE 3.3 Spectral Throw Build]Elemental spectral throw pathfinder, superior endgame and maps farmer

This create is fairly effortless to lvl. As the weapon, you’ll be able to use any uncommon claw with some elemental damage or Fidelita’s Spike, this weapon is fairly decent. Also, Thief’s Torment is superior, cause with this ring you are able to effortlessly sustain incoming harm as well as your mana expense. All act bosses may be faceted with this ring, in case you will dodge some one-shot attacks,
and in case you may have sufficient hp & capped resistances.

Excellent aoe clear and sole target harm
Fun to play
Can clear all content
6k+ life for the right side of your tree
Superior league starter

Bad make for SSFHCBTW
Looks terrible without MTX

Recommend Alira, trigger she provides nice mana regen and resistances for leveling (this create was my league starter) and the good amount of crit multi

Recommend employing Soul on the Brine King, due to the fact Stunlock is scary and upgraded Souls of Shakari for poison immunity.

Pob Hyperlink:
Ability Tree:
Instance Link:

Usually, they are not worth the difficulty for causes which can be sufficient in the long run. Whilst they may be beneficial for players who could know absolutely nothing in regards to the game. For probably the most component, they are mastering tools for beginners to ease them into the game. For more POE 3.3 Builds, you are able to pay a visit to Just a reminder: you will get 5% coupon code totally free in the reps in the event you Acquire Poe Currency order from this article.

Poe 3.3 Scion Ascendant Builds

The Ascendant gives flexibility far more than any other class by permitting the player to take passives depending on other Ascendancy classes. These passives supply similar advantages representing the class’s general tree, but with mitigated effects. Only one particular Ascendancy class passive could be taken from every base class. The Ascendant can allocate as much as two Ascendancy class passives and can further invest onto one particular class’s path to get the ability to use that class’s beginning point on the passive skill tree as a second beginning point. Within this Post, We’ll share five Poe 3.3 Scion Ascendant Builds for you.


[Poe 3.3 Ascendant Build] Asymat’s “Purenado Shot” – HC (celebration friendly) – Pretty progressive price range

This build revolves around Lioneye’s Glare & Tornado Shot. It is designed to play Tornado Shot asap and will slowly but steadily growing in power with every bit of currency invested. It will kill (not face-tank) with ease end-game bosses with high investment.

Why is it celebration friendly?
* the build runs nicely in celebration (no lag except maybe when shattering huge packs)
* the char has enough ms to catch up with other builds
* the char brings knockback, blind and shattering
* the char added benefits from most auras/curses

Update 3.3 buffs:
BUFFS: much more deeps (+10%), extra move speed (+16% inc), much more attack speed (+10% inc), free power charge generation (on bosses), far more resistances in tree
NERFS: less life (-100), no far more maim

Main Selling Points
* One skill to rule them all
* Great use of both “Pure Talent” and “Might of the Meek” unique jewels
* Nice clear speed
* The sound of shatter
* Perma blind
* Strong Knockback
* Start cheap

Final stats
* 7-7.5k HP
* 300-600k shopper DPS
* 173ms
* ~ 4.5k evasion
* 43/46 dodge/spells
* = ~ 80% chance to not get hit

Creator: Asmat

Skill Tree:

Example Link:

[Poe 3.3 Ascendant Build] Captain America last – Scion Spectral Shield Throw

We need access to as much generic damage modifiers as we can get. Scion allows us to have ranger start for the pretty valuable projectile damage start, as well as natural access to a lot more generic damage modifiers at the beginning of the Scion start, I’ve also been looking for a way to make “Scion Great Again,” and I think this could do the job.

Creator: Ahfack
Skill Tree:
Example Link:
[Poe 3.3 Ascendant Build] Storm to the Limit – Lightning Strike

Its an excellent starter build, you can buy some cheap jewels for ~ 1-5 chaos each with 2x 20 lighting dmg and breeze through the acts like never before. I also tested a bit around in PoB, and I would lose ~ 1/4 dmg without abyss gear. (atm I’m at ~4m shaper DPS with abyss gear). But that should be still enough to clear all content without problems. And we don’t know if abyss is coming into the core game or wich new strong uniques happen in the next league 😉

+ Very high dmg
+ over 80% Lightning Penetration
+ fast clear
+ many leeches with Vaal pact and slayer overreach
+ EZ balanced all res for wise oak
+ can wear discos for mapping
+ immune to shock

– Cant do reflect or no leech map

Creator: guggelhupf
Skill Tree:
Example Link:

[Poe 3.3 Ascendant Build] Ngamahu’s Flame Cyclone – Uber Lab Runner, End Game Viable as Slayer & Raider

Chieftain version of the build will be the cheapest to gear because you don’t need Xoph’s Blood for the build. Furthermore, it is not restricted by Avatar of Fire so any extra elemental damage that you acquire from gears (shaper/elder amulet) or flasks will directly benefit the build.
As for Scion version, Overleech and Culling Strike from Slayer is a vast QOL. Coupled with free frenzy charges from Raider. The mapping speed should be better than Chieftain but have to wait till 3.3 to hit to be sure.

It looks like this build got a pretty nice buff with the ascendant changes:
Slayer-Ascendant changes
Culling strike – added
20% increased dmg while leeching – added
20% increased AOE if you’ve killed recently – added
40% increase against rares/unique – removed
stun mobs on full life – removed

Raider-AScendant changes:
20% increased attack speed – added

The 40% increase against rares/uniques is a bummer, but I think everything else balances it out pretty well. I guess the net is a better general mapper, a bit of a nerf or about the same for boss killing.

+ Can do Uber Lab with just the Axe and a 5L chest
+ Slayer provide overreach, with a QuickSilver flask of anti-bleed, you will be able to simulate Slayer’s Brutal Fervour on Scion.
+ You will be able to clear Uber Lab by level 75
+ 5 jewel sockets

– Leveling to level 55 could be a chore, but from there onward it is a breeze
– Requires some refund points to respect the tree as you progress higher in your level
– Rely on Vaal Pact for survival, thus losing the life regen, but overreach from Slayer makes up for it
– Can’t-do no life no mana leech map
– Requires linking Fortify gem to Leap Slam and using Leap Slam to proc instead (unless you swap Added Fire Damage gem in chest slot with Fortify for permanent fortify)

Creator: kira1414
Skill Tree:
Example Link:

[Poe 3.3 Ascendant Build] Low Life Poet’s Volatile Dead – All Content Down

This build works by using 2 of the Poet¡¯s Pen wands to cast Volatile Dead (our main damage spell) and Unearth (a period that creates corpses as Volatile Dead needs bodies to work). The rods cast the spells socketed inside them with a 250ms cooldown. To get maximum casts per second, you need to aim for just under four attacks per second if you are using two spells (Do not go above four otherwise it will skip casts). Right now the wands are bugged and will jump actors if you have extra than ~3.8 attacks per second so play about with your attack speed and go with what feels useful to you. Increased cooldown recovery speed mod on shaper boots and belts could be used to reduce the 250ms cooldown. At the moment I¡¯m using 15% increased cooldown recovery speed and I find that 4.32 attacks per second are where I don¡¯t see the wand skipping casts. We also don¡¯t have to travel as much on the tree to get DPS/EHP.

Ascendant for the most part is buffed. Occultist and Inquisitor are looking good. Even though Assassin lost .5 base crit, it’s still a good option. Once PoB gets updated, I’ll check the numbers and update the guide.
Herald of Ash buff now works for this build!
Waiting for patch notes to see if Poet’s Pen is left alone

+ Insane DPS
+ Only needs a four-link
+ Can do all content (Need to tweak gear for Atziri)
+ Easy Shaper farmer
+ Doesn’t leave any stragglers
+ Pretty Tanky with 8k ES, two Purities + Arctic Armour
+ Extremely easy to level

– Expensive
– No good movement skill
– Can¡¯t run Elemental Reflect, No leech and Temporal Chains feels bad

Creator: illyaink
Skill Tree:
Example Link:

[Poe 3.3 Ascendant Build] ANCESTRAL WARCHIEF TOTEM – Cheap – Friendly – Starter

In 3.3 Ascendancy get buff so hard. Champion is stronger. Hierophant always has +1 totem. That means you don’t have to utilize The helmet Bringer of rain. You can change to 6L body armor and wear Abyssus or another helmet. Abyss has 10% chance appear on the map, so we still have Abyss jewels in the new league. Now I think Scion could be stronger than Chieftain or other Ascendancy classes. I don’t think I play this in the new league, but I will finish it in std. This is still a single of most significant build I’ve played. Cheer

+ High damage – boss killer
+ Very cheap, no need 6L or expensive gear
+ Can do all contents, any map mod
+ Extremely tanky
+ Easy leveling from low level
+ New players friendly – no skill required – no APM required
– Totem build with normal evident speed
– Magic find will lose a lot DPS

Creator: youngjuzell
Skill Tree:
Example Link:

Top 5 Better Duelist Slayer Builds in Path of exile 3.3


The Duelist is Path of Exile’s strength/dexterity hybrid class, making him unmatched at dealing and avoiding damage. He can effectively use a shield but is equally comfortable slashing away with a powerful two-hander or fighting with weapons in both hands. His powerful arms can draw the strings of the heaviest and most lethal longbows. His highly honed reflexes give him a cat-like ability to dodge and parry incoming attacks, be they arrows or ax swings. The Duelist is a daunting foe, and his reputation as a ruthless killer is well deserved.

The Slayer class focuses on raw power and maintaining sustainability as they fight. They possess bonuses to life leech and stun and passives such as Bane of Legends gives them an edge against tougher monsters. Due to the minor nodes all having increased attack speed and two-handed damage bonuses, this class is well suited for attack skills for two-handed weapons and build process if you need to buy Poe currency you can go

TOP 1 Retch – SLArcher
The shown build is inspired by Dakoos The Endless Retch-Guide, which means: Taking advantage of the Vessel of Viktor – The Retch – Endless Hunger (slayer-passive) – synergy.
The Retch provides 200% of your leeched life as chaos damage, which wouldn’t be too fancy without the Endless Hunger because leech-effects normally would be removed at full life. – Well, with Endless Hunger it’s not removed.
Finally, Vessel of Viktor provides a huge Lifeleech-amount based on your lightning damage (30% base for leg. version and 20% for the new one), which is already showing the direction they build has to take: Getting as much lightning damage as possible (more later at following points).
A few sentences about slayer being played as an archer, which may be weird at the first look, but: Skilling into headsman and Brutalfervorr provides benefits to two-handed weapons, not two-handed-melee-weapons.
Even though bows are being used with quivers, they are mechanically two-handed weapons, which is why they can be 6-linked as well. – So you are not going to waste any potential here.

Top 2: 200-600k DPS-Budget, New Player Friendly
1. 2 Required uniques: Bringer of Rain & Bloodseeker. Both Are Cheap!
3. On stupidly cheap gear has completed Uber Lab and up to Tier 14 maps.
4. Tanky, should only die to one-shots. 6 pieces of rare gear to get newly buffed LIFE rolls + over 200% increased life from the tree!
5. With about 350c into the build; over 600k DPS, 5,300 health, 34% Block, 19% evasion. 2,200 life instantly leeched per second + life continues to leech over time at reaching a full life.
5. TONS of potential to min/max if you wanna pump currency into it.
This is a true budget build that will get you deep into maps on self-found gear, which you will then be able to fill out your atlas. The build only really has 2 required uniques that are affordable off self-found currency early in a league and extremely cheap later in a league.

TOP 3 : Commando with shotgun(shrapnel shot) and phosphorus grenades(fire trap)
We stack a bunch of on-hit elemental damage and use clusters of fire traps to generate us frenzy charges and set enemies on fire, which in turn allows us to use new immolate support gem that adds a buttload of flat fire damage to our attacks. So the general playstyle is: drop 1-2 clusters of fire traps and then destroy them with shrapnel shots in close range.


TOP 4 : Slayer Heavy Strike/Cleave Bleed Build
This build is utilizing high melee physical hit of heavy strike to deal high bleed damage, Starforge is the best in slot item for this build although a good physical two hand sword could be used. For mapping, swap heavy strike with cleave and use cleave threshold jewel “Overwhelming Odds

– Good single target damage
– High life leech rate
– Decent Hp Pool

– Vulnerable to physical reflect (Headsman + Basalt Flask + Minor God – Yugul helps quite a lot)
– Mediocre clear speed
– Not budget friendly

Top 5 : Budget UberLabFarmer
“Why would I do this build?”
Just like in the title, This build is made for UberLab. If you need to make some currency for next builds this is the perfect way to farm it. You can Facetank Lazaro, so even new players can farm their currency.
Its tested budget version of sStarforcelacerate.
“Only Uberlab?”
Well, this build is made for overlap, but I’m sure you can do all game content with it, even as budget. (Facetanking Atziri is no problem, tried her when I was bored with uber)

Pros and Cons
[+]Cheap ~Even 5-10c – you can do it as SSF
[+]Fast clear speed
[+]You don’t have to click flasks like mad
[+]Not laggy
[-]High cost of upgrading items
[-]There is no “Wow”

TOP 6: Yamaha Cyclone Build (Very Cheap. Easy Uber Lab Full Key Runs)
This is pretty much another Ngamahu’s Flame Cyclone build. I have never played a Slayer before so I decided to give a shot at it and created this build in patch 2.5 based on Slayer’s impressive 2H AOE skill set. The following information should be enough for people who want to farm Uber lab all day long.

3.3 CHANGES: They fixed a bug with arctic armors mana. Meaning we no longer had enough mana to power Sunder. I’ve addressed this Issue in the Arctic armor Gems setup! Sorry for that everyone!
First the Pros!
+Great DPS
+SSF friendly
+Decent defense
+Cheap to start
+Beginner friendly
+Can use axes or maces. Up to you!
+Can run most map mods

And now the Cons…
-Cant do reflect maps. It will kill you.
-Can you make you feel “safer” then what you really are
-Volatiles. Enough said.
-Probably not HC friendly
-Cant do no leech map modifiers
-2 required unique’s for the BIG DPS


How Much Money Have You Spent On PoE

How much money on average people spend on Path of Exile? Personally I have $180 (veteran since open beta). Generally I buy 50-60 bucks supporter pack if I really like it.

Other than that – it’s quite expensive for me, or should I say it’s poor value per money spent, I mean supporter pack mtx set + mtx set you can buy for points that you get with the pack, so simply speaking 2 skins for full AAA game price is quite terrible value where I live.

Path of Exile

If stuff was cheaper I’d probably spend more, but now you can’t even get full mtx set (weapon effect + 4pcs armor + back attachment) after buying $60 supporter pack, so I don’t buy at all if it’s mediocre supporter pack.

Take a look at how much money other collectors of chaos orbs poe have spent:

1. “Around $750 for me. Which I guess sounds like a lot but considering the amount of hours I’ve played this game over the years I have no regrets.”

2. “Started playing this game in early 2012 and so far I spent 2680$ in supporter packs alone over the years. Also an additional 2x 620$ for diviniation cards. All in all I’m at about ~4000$ so far since I bought some small 20$ packs here and there.”

3. “500$. My initial 100$ donation came from selling my D3 gear in the RMAH.”

4. “$1,000+ but I’ve been playing since like 2010, so its been over quite a few years. I have 3 or 4 PoE t-shirts from supporter packs, actually wearing one to work today.”

5. “I probably spent about 70$, but to be fair all the money came from my steam wallet. Selling Dota 2 items made me hundreds in steam cash(before they locked down it’s trade economy).”

6. “About $200. I love this game but I do regret spending so much. The amount of cosmetics you get for your money is not great imo and useless duplicates from the mystery boxes is pretty disgusting.”

7. “Not sure, many hundreds. I don’t really mind the amount I spent, I’ve enjoyed the game since open beta and have over 6K hours played. I haven’t bought the last few supporter packs though since I really don’t make enough money to justify continually buying the $400 packs.”

Wow, it seems that players are not afraid to spend money on the game. There are many comments. I will not list them one by one. What about you? Welcome your message.

PoE Offers an Incursion League FAQ

With last week’s reveal of the Incursion update to Path of Exile, players definitely have more than a few questions about what’s coming up. To answer some of those queries, the devs have posted an Incursion League FAQ with lots of mechanical information.

Incursion League

Path of Exile is preparing to throw players back in time with its upcoming Incursion Challenge League. When the league arrives in June, players will travel back to an ancient treasure temple and monkey about with history all in the name of sweet, glorious loot.

Of course, players have had a lot of questions about how the Incursion League will function, which is why Grinding Gear posted a helpful FAQ to clarify details.

Players will be hunting for Alva on the game’s many maps. When found, she will open up portals to incursions and the temple. All of these will be modified by the level of the map in which they are found, so it sounds like the instances will vary in difficulty.

The studio said that the temple itself features a randomly generated layout that changes based on what you do during your incursions. And if you get locked out of certain rooms? “That’s what the explosives room is for.” Do you want to poe trade currency? If you do, you can visit U4GM to have more guides and methods about this.